Most of the slingshot's appearance will actually be an optical illusion:
slingshotmodel to the scene and position it at the origin. Apply a light brown material to the
Forkmodel and a dark brown one to the
FocalPointand center it between the fork prongs of the slingshot. This will be the point through which we fire all of the birds.
Pouch. Make the
pouchmodel a child of this object, setting its position to
0.5on the X axis and
0on the Y and Z axes. This will make the pouch appear in front of the current bird without having ...