June 2013
Intermediate to advanced
512 pages
18h 20m
English
CHAPTER 12
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XAML Controls and Pages
Now that you feel comfortable with the page design environment and with using XAML, it’s time to get more familiar with the controls that are available to use in your game projects, with ways to visually transform those controls, and with ways the pages in your projects can be managed and manipulated.
The XAML Controls
Let’s take a tour through some of the controls that are available for use within your XAML pages. We won’t cover them all, but we will look at those that are most likely to be useful for the user interface in your games.
The controls can be broadly divided into three different groups: those that ...
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