Problems
There are several important problems with blended steering behaviors in real games. It is no coincidence that demonstrations of blended steering often use very sparse outdoor environments, rather than indoor or urban levels.
In more realistic settings, characters can often get stuck in the environment in ways that are difficult to debug. As with all AI techniques, it is essential to be able to get good debugging information when you need it and at the very least to be able to visualize the inputs and outputs to each steering behavior in the blend.
Some of these problems, but by no means all of them, ...
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