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Beginning Unity Editor Scripting: Create and Publish Your Game Tools
book

Beginning Unity Editor Scripting: Create and Publish Your Game Tools

by Benny Kok
July 2021
Beginner
274 pages
4h 37m
English
Apress
Content preview from Beginning Unity Editor Scripting: Create and Publish Your Game Tools
Index
A
Asset Store
B
base.OnInspectorGUI() method
BeginFoldoutHeaderGroup method
C
C# attributes
AddComponentMenu
ContextMenu
ExecuteAlways
HelpURL
RequireComponentAttribute
Changelog
Custom editor
CanEditMultipleObjects
coloring button
custom Undo/Redo
drawing property field
editor GUI layout
EnemyBehaviour component
HelpBox
IMGUI debugger
layout options
SerializedProperty
UI toolkit via UI builder
Custom PropertyDrawer, UI toolkit via C#
D
Data-Oriented Technology Stack (DOTS)
Documentation
C#code
.csproj file
generated method details
regenerated site
summary, class
summary/param tag
VS code extension
XML tag
DocFX
add link
API docs
.csproj file
definition
docfx init-q command
docfx.json
docfx--serve
files
installing
markdown file
Object Spawner tool
GitBook
create space
definition
editing content ...
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Publisher Resources

ISBN: 9781484271674Purchase LinkPublisher Website