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Blueprints Visual Scripting for Unreal Engine 5 - Third Edition
book

Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

by Marcos Romero, Brenden Sewell
May 2022
Intermediate to advanced content levelIntermediate to advanced
568 pages
12h 18m
English
Packt Publishing
Content preview from Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

Preface

Unreal Engine's Blueprint visual scripting system enables designers to script their games as well as programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.

The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter ...

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Publisher Resources

ISBN: 9781801811583Supplemental Content