September 2002
Intermediate to advanced
1272 pages
31h 12m
English
IN THIS CHAPTER
This chapter extends the path drawing techniques described in Chapter 12, “Custom Views and Graphics Part I.” Modifying the coordinate system used to draw paths enables the production of complex and powerful effects. Techniques for fast point and rectangle drawing are presented with examples, and the issues that impact drawing performance are described. This chapter presents methods of optimizing drawing and tools that help identify drawing inefficiencies. The combination of this chapter and Chapter 12 provide a firm grounding in the art of vector drawing with Cocoa.
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