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Cocoa® Programming
book

Cocoa® Programming

by Scott Anguish, Erik M. Buck, Donald A. Yacktman
September 2002
Intermediate to advanced
1272 pages
31h 12m
English
Sams
Content preview from Cocoa® Programming

Implementing the Design

The design has defined the roles and public interfaces of the various classes in TransparentTetris. The implementation of each class is straightforward. In some cases, private methods and private categories are needed. Several idioms that are unique to Cocoa applications are described along with their uses in the implementations.

The user interface is built in Interface Builder. A MYBlockView instance is used to display the game board. An instance of the MYGameController class is instantiated in Interface Builder and made the application object’s delegate. An instance of NSImageView is used to provide a background behind the game board, and made editable so that the user can set the background image via drag and drop ...

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Publisher Resources

ISBN: 0672322307Purchase book