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Code Craft by Pete Goodliffe

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Games Programming

The exciting and glamorous world of games programming is a specific form of applications work, usually developing shrink-wrap software. A lot of the battle is waged with captivating marketing and a very good initial concept for the game play. This is a fine line that differentiates a great, successful game from the also-rans.

These games often involve first-person, massive, immersive, 3D environments. To provide an absorbing experience, the graphics capability of the hardware is fully exploited, and the CPU is maxed out managing maps, enemies, and puzzles, while performing serious modeling of the physics of moving objects. This must all be coordinated in real time and stresses the hardware to its limits. A significant portion ...

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