August 2003
Intermediate to advanced
1008 pages
16h 46m
English
By Laurence Vanhelsuwé
KEY TOPICS
Game-Saving Basics
Using Java's Serialization API for Game State Persistence
Creating Game Screen Snapshots
Saving Games to the Right Destination
Summary
Half-Life 2, Doom III, the latest Tomb Raider sequel, The Sims—all these games offer a game world so realistic and addictive that players will want to continue the experience from where they left off, time after time. You, the developer, would be taking your life in your own hands by not including a game-save feature in your next killer game.
Players quite understandably (even fanatically) expect to be able to continue playing at exactly where they last submerged themselves in their favorite fantasy world. Accumulated game progress, ...
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