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Developing Games in Java™
book

Developing Games in Java™

by David Brackeen, Bret Barker, Laurence Vanhelsuwé
August 2003
Intermediate to advanced
1008 pages
16h 46m
English
New Riders
Content preview from Developing Games in Java™

Chapter 18. Game Design and the Last 10%

KEY TOPICS

  • The Last 10%

  • Elements of Game Design

  • Creating a Map Editor

  • Debugging

  • Protecting Code

  • Game Deployment

  • Game Deployment with Java Web Start

  • Game Deployment with Native Compilation

  • Updates and Patches

  • Bandwidth Issues

  • Getting Feedback and Beta Testing

  • Making Money

  • Putting It All Together

  • Summary

“I've made my game, now what?”

Okay, so you've made a game. It's fun and challenging, and has fantastic graphics and sound. But what happens next?

What you do next with your game depends on what you want to accomplish. You might want to share it with a few friends or use it as a demo to help get yourself a job. Or, you might want to release it on CD-ROM or over to the web and try to make money off of it.

If you decide to release ...

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Publisher Resources

ISBN: 1592730051Purchase book