Preface
Welcome to Game Development Patterns with Unreal Engine 5. In this book, we will be exploring design patterns, a series of tools and practices through which we can learn to write faster and easier to work with code. We will also be exploring a range of different patterns and learn to apply them to project development in Unreal Engine 5.
By the end of this book, you will be able to design systems with the perfect C++/Blueprint blend for maintainable and scalable systems.
Who this book is for
This book is targeted at beginner and intermediate game developers who are working with Unreal Engine and would like to improve their C++ coding practices. This book will help you produce clean, reusable code using design patterns. We will be covering ...
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