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Game Programming with Unity and C#: A Complete Beginner’s Guide
book

Game Programming with Unity and C#: A Complete Beginner’s Guide

by Casey Hardman
June 2020
Beginner
573 pages
13h 3m
English
Apress
Content preview from Game Programming with Unity and C#: A Complete Beginner’s Guide
© Casey Hardman  2020
C. HardmanGame Programming with Unity and C#https://doi.org/10.1007/978-1-4842-5656-5_25

25. Obstacle Course Conclusion

Casey Hardman1 
(1)
West Palm Beach, FL, USA
 

At last, we’ve reached the end of our first project. Let’s go over the final steps you might take when finished with a project: “building” it so that others can play it. I’ll leave you with some further ideas for features to add to the game as well.

Building the Project

Although our project is anything but a polished and pretty gem waiting to be distributed to the masses, we can still get some hands-on experience with the building of a Unity project.

We discussed this topic briefly already. Building a project converts it to a format acceptable for an end user who wants ...

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