Skip to Content
Games, Design and Play: A Detailed Approach to Iterative Game Design
book

Games, Design and Play: A Detailed Approach to Iterative Game Design

by Colleen Macklin, John Sharp
June 2016
Beginner
352 pages
8h 26m
English
Addison-Wesley Professional
Content preview from Games, Design and Play: A Detailed Approach to Iterative Game Design

About This E-Book

EPUB is an open, industry-standard format for e-books. However, support for EPUB and its many features varies across reading devices and applications. Use your device or app settings to customize the presentation to your liking. Settings that you can customize often include font, font size, single or double column, landscape or portrait mode, and figures that you can click or tap to enlarge. For additional information about the settings and features on your reading device or app, visit the device manufacturer’s Web site.

Many titles include programming code or configuration examples. To optimize the presentation of these elements, view the e-book in single-column, landscape mode and adjust the font size to the smallest setting. ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design

A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design

Anna Anthropy, Naomi Clark

Publisher Resources

ISBN: 9780134392233Purchase book