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Games, Design and Play: A Detailed Approach to Iterative Game Design
book

Games, Design and Play: A Detailed Approach to Iterative Game Design

by Colleen Macklin, John Sharp
June 2016
Beginner
352 pages
8h 26m
English
Addison-Wesley Professional
Content preview from Games, Design and Play: A Detailed Approach to Iterative Game Design

About the Authors

Colleen Macklin is a game designer, interactive artist, and educator. Much of her work focuses on social change and learning and the potential of play for both.

John Sharp is a game designer, graphic designer, art historian, educator, and curator. He makes games, teaches game and interaction design, and researches and writes about games, design, art, and play.

Together, they are associate professors in the School of Art, Media, and Technology at Parsons School of Design at The New School where they codirect PETLab (Prototyping, Education, and Technology Lab), a research group focused on games and game design as forms of social discourse. Along with Eric Zimmerman, Colleen and John are members of the game design collective Local ...

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Publisher Resources

ISBN: 9780134392233Purchase book