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Learning Java, 4th Edition
book

Learning Java, 4th Edition

by Patrick Niemeyer, Daniel Leuck
June 2013
Beginner
1007 pages
33h 32m
English
O'Reilly Media, Inc.
Content preview from Learning Java, 4th Edition

Simple Audio

Now we’ll turn from images and open our ears to audio. Java Sound API provides fine-grained support for the creation and manipulation of both sampled audio and MIDI music, as well as control over MIDI devices. There’s space here only to scratch the surface by examining how to play simple sampled sound and MIDI music files. With the standard Java Sound support bundled with Java, you can play a wide range of file formats including AIFF, AU, Windows WAV, standard MIDI files, and Rich Music Format (RMF) files. We’ll discuss other formats (such as MP3) along with video media in the next section.

java.applet.AudioClip defines the simplest interface for objects that can play sound. An object that implements AudioClip can be told to play() its sound data, stop() playing the sound, or loop() continuously.

The Applet class provides a handy static method, newAudioClip(), that retrieves sounds from files or over the network. (And there is no reason we can’t use it in a non-applet application.) The method takes an absolute or relative URL to specify where the audio file is located and returns an AudioClip. The following application, NoisyButton, gives a simple example:

    //file: NoisyButton.java
    import java.applet.*;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;

    public class NoisyButton {

      public static void main(String[] args) throws Exception {
        JFrame frame = new JFrame("NoisyButton");
        java.io.File file = new java.io.File( args[0] );
        final AudioClip sound
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Publisher Resources

ISBN: 9781449372477Errata Page