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Learning Java by Building Android Games - Third Edition
book

Learning Java by Building Android Games - Third Edition

by John Horton
March 2021
Beginner to intermediate
686 pages
13h 6m
English
Packt Publishing

Overview

Dive into the engaging world of Android game development with Learning Java by Building Android Games. This book is designed for beginners and teaches you Java programming by guiding you step-by-step to create five complete Android games, including Sub Hunter and Scrolling Shooter. Starting from the basics, you will acquire Java and Android development skills while building actual games.

What this Book will help me do

  • Set up a complete Android game development environment in Android Studio.
  • Create games with touch controls, animations, and interactive gameplay mechanisms.
  • Gain a strong foundation in Java programming, including object-oriented concepts and design patterns.
  • Work with Android-specific APIs such as SoundPool, Canvas, and Bitmap to enhance games.
  • Develop five polished Android games and customize them to build your unique projects.

Author(s)

John Horton is an experienced programming instructor and game development expert. He has authored several technical books aimed at teaching programming fundamentals and game design. With a passion for making programming accessible, John adopts a practical, hands-on teaching style, guiding readers through projects that solidify their learning.

Who is it for?

This book is ideal for aspiring programmers who want to learn Java and people interested in game development with little or no prior coding experience. It's also suitable for those familiar with Java who want to understand its practical application in Android game development. If your goal is to start building Android games and have fun learning to code, this book is designed for you.

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Publisher Resources

ISBN: 9781800565869Supplemental Content