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Learning Java by Building Android Games - Third Edition
book

Learning Java by Building Android Games - Third Edition

by John Horton
March 2021
Beginner to intermediate
686 pages
13h 6m
English
Packt Publishing
Content preview from Learning Java by Building Android Games - Third Edition

Chapter 2: Java – First Contact

In this chapter, we will make significant progress with the Sub' Hunter game even though this is our first lesson on Java. We will explore, in detail, exactly how Sub' Hunter will be played and the steps/flow that our completed code will need to take to implement the game.

We will also learn about how Java uses code comments to document the code, take a brief initial glimpse at methods to structure our code, and an even briefer first glimpse at Object-Oriented Programming (OOP), which will begin to reveal the power of Java and the Android API.

The autogenerated code that we referred to in Chapter 1, Java, Android, and Game Development, will also be explained as we proceed and add more code. In this chapter, we ...

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Publisher Resources

ISBN: 9781800565869Supplemental Content