Skip to Content
Micro Java™ Game Development
book

Micro Java™ Game Development

by David Fox, Roman Verhosek
April 2002
Intermediate to advanced
576 pages
10h 12m
English
Addison-Wesley Professional
Content preview from Micro Java™ Game Development

Chapter 19. Be Persistent: MIDP Data Storage

So, now we've got some data we'd like to store persistently on our J2ME device—the images for the car's weapons. By storing these directly on the device, we don't have to download them every time the MIDlet fires up. Fine, but how do you do it across so many diverse devices, most of which are without hard drives or even file systems?

As with most things in the J2ME scheme of things, data storage is in the mix, but it's rather different than you might be used to, and requires a little limited-device common-sense to use effectively and efficiently.

To take advantage of J2ME's data access capabilities, we'll need to make use of ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
Developing Games in Java™

Developing Games in Java™

David Brackeen, Bret Barker, Laurence Vanhelsuwé

Publisher Resources

ISBN: 0672323427Purchase book