OpenGL ES 3.0 Programming Guide, Second Edition
by Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi
Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals.
Front cover image is from Snapdragon Game Studio’s Fortress: Fire OpenGL® ES™3.0 demo, courtesy of Qualcomm Technologies Inc.
OpenGL® is a registered trademark and the OpenGL® ES™ logo is a trademark of Silicon Graphics Inc. used by permission by Khronos.
The OpenGL® ES™ shading language built-in functions described in Appendix B are copyrighted by Khronos and are reprinted with permission from the OpenGL® ES™ 3.00.4 Shading Language Specification.
The ...
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