January 2003
Intermediate to advanced
424 pages
8h 1m
English
Shader programming is the future of real-time rendering. The ability to program the graphics hardware directly allows you to achieve the visual effects that you want. If you are new to shaders, there is no better way to learn the topic than to have an expert guide you from beginning to end. Ron Fosner is that guide and his well-crafted book will help you to become a competent shader programmer. The clarity of his description of the DirectX shader architecture and his “shader buffet,” a collection of instructive shader samples, make this book a valuable resource for inclusion in your library. I am thrilled to have a copy in mine!
—Dave Eberly, President, Magic Software, Inc. and author of ...
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