August 2012
Beginner
408 pages
11h 25m
English
Silas Warner's Castle Wolfenstein, published by Muse in 1981 for the Apple II (later ported to Atari 8-bit, Commodore 64, and PC) laid the foundation and set the standard for all other games of stealth. Set during World War II, Castle Wolfenstein puts the player in the boots of an Allied prisoner. The prisoner's mission is not only to escape the heavily guarded dungeon in which he is imprisoned, but also to steal Nazi war plans hidden elsewhere in the castle. This exciting setting creates the perfect environment for the game's emphasis on stealth. Years before games like Konami's Metal Gear (1987, MSX2; and later in a modified form for other platforms), Castle Wolfenstein ...
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