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Virtual Reality: Concepts and Technologies
book

Virtual Reality: Concepts and Technologies

by Philippe Fuchs, Guillaume Moreau, Pascal Guitton
July 2011
Beginner content levelBeginner
432 pages
16h 6m
English
CRC Press
Content preview from Virtual Reality: Concepts and Technologies
Theoretical and pragmatic approach to virtual reality 31
brain to accept these discrepancies. And only then can you program a VR software
package, not before!
Chronological summary of the design approach:
Step 1: Determination of functional I
2
;
Step 2: Determination of the necessary VBPs on the basis of the functional I
2
;
Step 3: Designing the Behavioural Interfaces on the basis of the VBPs (IBS, meta-
phors with or without substitution, artefacts, stimulated senses and motor
responses);
Step 4: Designing the BSAs based on the BIs;
Step 5: Designing the VR software (programming the BSAs, drivers of BIs and
modelling the virtual environment). ...
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Publisher Resources

ISBN: 9780203802953