
Interaction techniques for virtual behavioural primitives 257
Figure 12.7 Reference points (Images from a student project, Master Multimedia – University of
Bordeaux 1)
This reference point separation is well known in the domain of video games where
rendering of some scenes is calculated from the viewpoint of the observer whereas the
rendering of other scenes is calculated from an external viewpoint.
The reference point in virtual reality plays an important role for wayfinding. The
relevance of the reference point depends on the cognitive style of the observer and on
the movement task to be performed. The passage from one reference point to another ...