May 2014
Intermediate to advanced
306 pages
8h 8m
English
We now venture into Web3D by building our first X3D objects. This will also introduce you to the 3D scene graph of how objects are specified; first, they are specified as primitives, such as boxes and spheres, and then as more complex 3D models built by artists. We will also apply textures to these 3D meshes and include cameras, lights, animation, and interactivity.
X3D is a great language to specify a 3D scene without doing any programming. It is also a great learning tool. Best of all, it provides instant gratification. If you have never created anything in 3D, you will now be able to create something in a few minutes.
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