May 2014
Intermediate to advanced
306 pages
8h 8m
English
"Lights, camera, action!" is an old Hollywood phrase to start filming, but it is just as applicable to interactive 3D graphics. So, let's add lights, cameras, and interactivity to our X3D scenes.

This scene retains the first two objects created previously and adds a point light that can be thought of as a light bulb—a light from a single point emanating in all directions. We turned off the headlight inside the <NavigationInfo> tag, and at the same time, restricted movement in the scene by setting type to NONE, simply to introduce this as part of the demo. At the same time, the <Viewpoint> tag or camera is introduced ...
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