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Programming 2D Games
book

Programming 2D Games

by Charles Kelly
June 2012
Beginner
438 pages
15h 26m
English
A K Peters/CRC Press

Overview

Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.

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Publisher Resources

ISBN: 9781466508705