
11
Building a
Complete Game
In this chapter, we are going to create a complete game. e game we have chosen to create
is Spacewar. We chose Spacewar as a way of paying homage to the pioneers of computer
games.
Spacewar is one of the earliest known computer games. It was created by Steve “Slug” Russell,
Martin “Shag” Graetz, and Wayne Witaenem in 1961–1962.
Actually, we have been building parts of the Spacewar game throughout the previous
chapters. In this chapter, we will put all the pieces together to create a nished game. Before
we get into the actual creation process, we need to spend some time looking at techniques
for project management and ...