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Unity 5.x Cookbook
book

Unity 5.x Cookbook

by Matt Smith, Chico Queiroz
October 2015
Intermediate to advanced
570 pages
12h 33m
English
Packt Publishing

Overview

Discover the exciting world of game development with 'Unity 5.x Cookbook', a hands-on guide full of practical recipes for utilizing Unity 5 to create immersive 2D and 3D games. This book covers new Unity 5 features like the audio mixer and standard shaders, giving you a comprehensive toolkit to realize your game ideas.

What this Book will help me do

  • Master Unity 5 fundamentals for creating games with ease.
  • Implement advanced techniques like the state pattern and performance optimizations.
  • Create immersive environments using Unity's lighting and shader systems.
  • Develop intuitive game UI with the updated Unity UI system.
  • Leverage Unity's built-in tools for 2D and 3D character animation.

Author(s)

The authors of 'Unity 5.x Cookbook' are seasoned game developers and educators who bring years of experience with the Unity game engine to the table. They understand the challenges learners face and provide clear solutions and explanations to build your confidence in game development.

Who is it for?

This book is perfect for game developers who are familiar with the basics of Unity and have a little programming experience in C#. Whether you're an artist transitioning into scripting, a coder ready to explore Unity's multimedia offering, or a team looking to integrate advanced techniques, this book provides the practical insights you need.

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Publisher Resources

ISBN: 9781784391362