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Unity 5.x Cookbook
book

Unity 5.x Cookbook

by Matt Smith, Chico Queiroz
October 2015
Intermediate to advanced
570 pages
12h 33m
English
Packt Publishing
Content preview from Unity 5.x Cookbook

Player control of a 2D GameObject (and limiting the movement within a rectangle)

While the rest of the recipes in this chapter are demonstrated in 3D projects, basic character movement in 2D, and also limiting the movement to a bounding rectangle, are core skills for many 2D games, and so this first recipe illustrates how to achieve these features for a 2D game.

Since in Chapter 3, Inventory GUI, we already have a basic 2D game, we'll adapt this game to restrict the movement to a bounding rectangle.

Player control of a 2D GameObject (and limiting the movement within a rectangle)

Getting ready

This recipe builds on a simple 2D game called Creating the Simple2DGame_SpaceGirl mini-game from Chapter 3, Inventory GUI. Start with a copy ...

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Publisher Resources

ISBN: 9781784391362