October 2015
Intermediate to advanced
570 pages
12h 33m
English
In this chapter, we will cover:
Unity 5 builds on the introduction of powerful 2D features in the Mecanim animation system and the 2D physics system that were introduced in Unity 4.6 late 2014. In this chapter, we present a range of recipes to introduce the basics of 2D animation in Unity 5, and help you understand the relationships between the different animation elements.
In Unity 2D animations ...
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