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Unity 5.x Cookbook
book

Unity 5.x Cookbook

by Matt Smith, Chico Queiroz
October 2015
Intermediate to advanced
570 pages
12h 33m
English
Packt Publishing
Content preview from Unity 5.x Cookbook

Balancing in-game audio with Ducking

As much as the background music can be important in establishing the right atmosphere, there will be times when other audio clips should be emphasized, and the music volume turned down for the duration of that clip. This effect is known as Ducking. Maybe you will need it for dramatic effect (simulating hearing loss after an explosion took place), or maybe you want to make sure that the player listens to a specific bit of information. In this recipe, we will learn how to emphasize a piece of dialog by ducking the audio whenever a specific sound message is played. For that effect, we will use the new Audio Mixer to send information between tracks.

Getting ready

For this recipe, we have provided the soundtrack.mp3 ...

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Publisher Resources

ISBN: 9781784391362