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Unity 5.x Cookbook
book

Unity 5.x Cookbook

by Matt Smith, Chico Queiroz
October 2015
Intermediate to advanced
570 pages
12h 33m
English
Packt Publishing
Content preview from Unity 5.x Cookbook

Preface

Game development is a broad and complex task. It is an interdisciplinary field, covering subjects as diverse as artificial intelligence, character animation, digital painting, and sound editing. All these areas of knowledge can materialize as the production of hundreds (or thousands!) of multimedia and data assets. A special software application—the game engine—is required to consolidate all of these assets into a single product.

Game engines are specialized pieces of software, which used to belong to an esoteric domain. They were expensive, inflexible, and extremely complicated to use. They were for big studios or hardcore programmers only. Then along came Unity.

Unity represents the true democratization of game development. It is an engine ...

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Publisher Resources

ISBN: 9781784391362