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Unity 5.x Cookbook
book

Unity 5.x Cookbook

by Matt Smith, Chico Queiroz
October 2015
Intermediate to advanced
570 pages
12h 33m
English
Packt Publishing
Content preview from Unity 5.x Cookbook

Conclusion

In this chapter, we introduced recipes demonstrating a range of C# data representations for inventory items and a range of Unity UI interface components to display the status and contents of player inventories at run time.

Inventory UI needs good quality graphical assets for a high quality result. Some sources of assets that you might wish to explore include the following sites:

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Publisher Resources

ISBN: 9781784391362