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3D Game Textures: Create Professional Game Art Using Photoshop
book

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn
May 2009
Intermediate to advanced
530 pages
11h 24m
English
Focal Press
Content preview from 3D Game Textures: Create Professional Game Art Using Photoshop

The Concept Artists

The Urban Setting

Jose Vazquez

Jose was born in Mexico and raised in Chicago, Illinois, from the age of three. He still keeps a close connection with his Mexican heritage. Jose has a B.A. in Illustration from Columbia College and a B.A. in Media Arts and Animation from the Illinois Institute of Art. Jose has more than 15 years of professional experience that began with graffiti and then grew into contracted large-scale murals. Dabbling in airbrush art, portraits, and paintings of all media, Jose has a strong traditional art background, but due to his animation education, all of his current works are digital. Jose currently develops characters in the video gaming industry. You can contact Jose at www.sephseer.com.

The Sci-Fi Setting ...

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Publisher Resources

ISBN: 9780240811482