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3D Math Primer for Graphics and Game Development
book

3D Math Primer for Graphics and Game Development

by Fletcher Dunn, Ian Parberry
June 2002
Beginner
429 pages
11h 27m
English
Jones & Bartlett Learning
Content preview from 3D Math Primer for Graphics and Game Development

Acknowledgments

Fletcher would like to thank his high school senior English teacher. She provided constant encouragement and help with proofreading, even though she wasn’t really interested in 3D math. She is also his mom. Fletcher would also like to thank his dad for calling him every day to check on the progress of the book or just to talk. Fletcher would like to thank his boss, Mark Randel, for being an excellent teacher, mentor, and role model. Thanks goes to Chris DeSimone and Mario Merino as well, who (unlike Fletcher) actually have artistic ability and helped out with some of the more tricky diagrams in 3D Studio Max. A special thanks to Allen Bogue, Jeff Mills, Jeff Wilkerson, Matt Bogue, Todd Poynter, and Nathan Peugh for their opinions ...

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Publisher Resources

ISBN: 9781556229114