Viewport NavigationThe Quad MenuSetting Up 3ds MaxGame Art TerminologyGeometryStitched Geometry and Floating or Intersecting GeometryLODsTexturesWhat’s New in 3ds Max 2012Nitrous Accelerated Graphic CoreThe Stylistic RenderingUpdated UV EditorQuick TransformReshape ElementsExplodeWeldPeelArrange ElementsNew Graphite Modeling Tools