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3ds Max Modeling for Games: Volume II
book

3ds Max Modeling for Games: Volume II

by Andrew Gahan
August 2012
Intermediate to advanced
362 pages
8h 6m
English
Routledge
Content preview from 3ds Max Modeling for Games: Volume II

Acknowledgments

Thanks to:

Laura and Lauren at Focal Press

Extra special thanks to:

Ant O’Donnell for Vegetation

Seth Nash for Robot

Allan Wales for Robert

Andy Manns for the Scene

Adrian Burrows for the Trashcan

Finally, thank you, for picking up the book.

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Publisher Resources

ISBN: 9780240816067