에이전트의 정의와 잠재력, 그리고 기존 머신러닝 시스템과의 차이점을 짚어 보며 시스템 구축
을 위한 이론적 토대를 마련합니다.
2
장에서는 시나리오 선정에서 출발해 핵심 구성요소(모델, 도구, 메모리,
계획)와 아키텍처 패턴에 이르기까지, 에이전트 시스템 설계 전반의 원칙을 체계적으로 정리합니다. 마지막으
로
3
장에서는 에이전트의 성패를 좌우하는 사용자 경험(
UX
) 디자인을 중심으로, 텍스트·음성·그래픽 등 다
양한 상호작용 방식과 신뢰를 구축하기 위한 핵심 원칙을 상세히 탐구합니다.
32
1
장
에이전트
2
장
에이전트 시스템 설계
3
장
에이전트 시스템을 위한
UX
디자인
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