June 2011
Beginner
419 pages
10h 49m
English
Chapter 4
Modeling in 3ds Max: Part II
In the previous chapter, you began working on a complex model with a child’s red rocket ride-on toy. In this chapter you will complete the model using the Lathe and Bevel modifiers as well as use the Loft compound object to create the toy. You will learn more about splines and shapes. Topics in this chapter include the following:
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