June 2011
Beginner
419 pages
10h 49m
English
The Essentials and Beyond
In this chapter, you learned the basics of rendering with mental ray in 3ds Max 2012. You saw the quality settings and how they could help you with better renders. Finding the right balance of settings for a clean render is an art all to itself. You also started lighting with Final Gather and then learning how HDRI can be useful for lighting.
Additional Exercises
Read now
Unlock full access