June 2011
Intermediate to advanced
308 pages
7h 23m
English
Creating a finished animation in 3D isn't usually a quick task. We have to model, create materials, textures, rig controls, light setups, animate, and render. It may take a very long time until you see something moving on your screen.
That's why it's useful to quickly sketch our poses to see if what we have in mind will work on screen. Those sketches are great to test the poses and timing in a matter of minutes, and lots of animators draw them on paper or 2D animation programs to use as reference.
Fortunately for us, Blender has a great feature called Grease Pencil, which allows us to sketch directly over the interface. It's very useful not only for creating thumbnails, but also for the director to annotate ...
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