June 2011
Intermediate to advanced
308 pages
7h 23m
English
In this chapter, we will cover the following topics:
The most difficult thing in animation is, quite ironically, mastering the basics. Young animators often have an urge to do "complicated" things such as complex dialogues and action scenes, but fail to understand aspects such as timing, spacing, asymmetry, or squash and stretch.
Following the principle of working in layers of refinement, covered in the previous chapter we must take care to make the basic underlying layers first, and make them well. Before attempting the fancy stuff, we need to make ...
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