THE CONTROL ROOM
BY NATHANIEL WEST
INTRODUCTION
I was commissioned to do this painting for a video game in order to generate an idea of what a specific location may look like. The parameters that I was given were that it needed to be an old, run down pump station, with an 18th–19th century feel to it. In the center of the room there would be a futuristic machine that the player must use as an energy device at a specific point in the story. At first, I contemplated a dark and hidden space, with twisted machinery peeking out of the darkness, but ...
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