December 2013
Beginner
576 pages
19h 47m
English
Poole, Steven. 2004. Trigger Happy: Videogames and the Entertainment Revolution. Reprint edition. New York: Arcade Publishing.
Bateman, Chris. 2008. “Top Ten Videogame Emotions.” Weblog post at Only a Game, available at onlyagame.typepad.com/only_a_game/2008/04/top-ten-videoga.html (referenced 3 August 2013).
Consalvo, Mia. 2009. “There Is No Magic Circle.” Games and Culture 4(4) 408–417.
Dini, Dino. 2004. “Gameplay Cinderella.” Develop 41 (July, 2004) p. 31.
Gee, James Paul. 2004. What Video Games Have to Teach Us About Learning and Literacy. New York: Palgrave Macmillan.
Gee, James Paul. 2005. Why Video Games Are Good for Your Soul. Altona, Victoria, Australia: Common Ground.
Huizinga, Johan. 1971. Homo ...
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