October 2025
Beginner to intermediate
456 pages
10h 39m
English
This chapter will introduce you to the original Game Boy, referred to as the Dot Matrix Game (DMG) in this book. This name, a reference to the display technology, is reflected in the original device’s model number, DMG-01.
We’ll begin with an overview of the external features of the Game Boy, followed by a review of the internal components. These components will be covered in more detail in the following chapters, so it’s important to understand their role in the high-level system architecture. We’ll also cover the fundamental concept of the memory map, which you need to understand to interact with the DMG. Finally, we’ll broadly define what a DMG program is and your role as a programmer.
The Game Boy ...
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