Skip to Content
Game Development Projects with Unreal Engine
book

Game Development Projects with Unreal Engine

by Gustavo Reis, Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry
November 2020
Beginner
822 pages
16h 34m
English
Packt Publishing
Content preview from Game Development Projects with Unreal Engine

17. Remote Procedure Calls

Overview

In this chapter, you will be introduced to Remote Procedure Calls, which is another important multiplayer concept of Unreal Engine 4's Network Framework. You'll also learn how to use enumerations in Unreal Engine 4 and how to use bi-directional circular array indexing, which is a way to help you iterate arrays in both directions and be able to loop around when you go beyond its index limits.

By the end of this chapter, you'll understand how Remote Procedure Calls work to make the server and the clients execute logic on one another. You'll also be able to expose enumerations to the Unreal Engine 4 editor and use bi-directional circular array indexing to cycle through arrays.

Introduction

In the previous ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine: Game Development from A to Z

Unreal Engine: Game Development from A to Z

Joanna Lee, John P. Doran, Nitish Misra

Publisher Resources

ISBN: 9781800209220