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Hands-On Design Patterns with C++
book

Hands-On Design Patterns with C++

by Fedor G. Pikus
January 2019
Intermediate to advanced
512 pages
14h 5m
English
Packt Publishing
Content preview from Hands-On Design Patterns with C++

Template function overloading

We are used to regular functions, or class methods, being overloaded—multiple functions with the same name have different parameter types. Each call invokes the function with the best match of the parameter types to the call arguments, as show in the following example:

void whatami(int x) { std::cout << x << " is int" << std::endl; }void whatami(long x) { std::cout << x << " is long" << std::endl; }whatami(5);      // 5 is intwhatami(5.0);    // Compilation error 

If the arguments are a perfect match for one of the overloaded functions with the given name, that function is called. Otherwise, the compiler considers conversions to the parameter types of the available functions. If one of the functions offers better conversions, ...

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Publisher Resources

ISBN: 9781788832564Supplemental Content