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Hands-On Design Patterns with C++
book

Hands-On Design Patterns with C++

by Fedor G. Pikus
January 2019
Intermediate to advanced
512 pages
14h 5m
English
Packt Publishing
Content preview from Hands-On Design Patterns with C++

The singleton pattern – what is it and what is it for?

Let's start by reviewing what the singleton pattern is, what it does, and when it should be used. Each pattern is a commonly accepted solution to a frequently occurring design problem, so what problem does the singleton pattern solve?

The singleton is a pattern that's used to restrict the number of class instantiations to exactly one. It should be considered when, by design, there should only be one object of a certain type in the entire system. A frequent criticism of the singleton is that it is a global variable in disguise, and global variables are bad. As a supposed downside of the singleton pattern itself, this critique misses the point: the pattern is a solution to the design challenge. ...

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Publisher Resources

ISBN: 9781788832564Supplemental Content