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Hands-On Design Patterns with C++
book

Hands-On Design Patterns with C++

by Fedor G. Pikus
January 2019
Intermediate to advanced
512 pages
14h 5m
English
Packt Publishing
Content preview from Hands-On Design Patterns with C++

Chapter 6

  • What is type erasure really?

Type erasure is a programming technique where the program, as written, does not show an explicit dependence on some of the types it uses.

  • How is type erasure implemented in C++?

Part of the implementation always involves a polymorphic object and a virtual function call or a dynamic cast. Usually, this is combined with generic programming to construct such polymorphic objects.

  • What is the difference between hiding a type behind auto and erasing it?

A program may be written in a way that avoids explicit mention of most types. The types are deduced by template functions and declared as auto or as template-deduced typedef types. However, the actual types of the objects that are hidden by auto still ...

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Publisher Resources

ISBN: 9781788832564Supplemental Content