Chapter 9
Going Mobile
In This Chapter
What it means to go mobile
Sizing your game for mobile devices
Hosting on a server
Saving your game locally
Using the touch interface
Working with a virtual joystick
Using the accelerometer for tilt controls
Games are fun, but today everybody wants games that work on mobile devices. After all, a lot of us carry smartphones or tablets wherever we go. If people can play your game on a mobile device, you can reach a huge audience.
Here’s some good news: The HTML5 games made in this book will already work pretty well on mobile devices. With a few new skills, you’ll be well on your way to making great games for phones and tablets.
Using HTML5 as a Mobile Language
Mobile development is a specialized form of programming. In the past, it has required ...
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