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HTML5 Game Development For Dummies by Andy Harris

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Chapter 9

Going Mobile

In This Chapter

arrow What it means to go mobile

arrow Sizing your game for mobile devices

arrow Hosting on a server

arrow Saving your game locally

arrow Using the touch interface

arrow Working with a virtual joystick

arrow Using the accelerometer for tilt controls

Games are fun, but today everybody wants games that work on mobile devices. After all, a lot of us carry smartphones or tablets wherever we go. If people can play your game on a mobile device, you can reach a huge audience.

Here’s some good news: The HTML5 games made in this book will already work pretty well on mobile devices. With a few new skills, you’ll be well on your way to making great games for phones and tablets.

Using HTML5 as a Mobile Language

Mobile development is a specialized form of programming. In the past, it has required ...

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